Thursday, 19 April 2018

Italian ww2 Propaganda Posters

The Italians produced propaganda posters during the war as well, and they are not as often seen as the Allies ones, so I thought I would share a few of them with you all......
I love how Italian armour looks, all rivets and flat plates.
and there are more....

Tuesday, 17 April 2018

Star Wars Imperial Assault Kayn Somos Villain Pack unboxing and reveiw

A Long time ago in a galaxy far far away we looked at Star Wars Imperial Assault from Fantasy Flight Games.  This model pack will replace the card token from The Twin shadows expansion, and add more to your game too, even if you do not have the Twin shadows, you can still get plenty of use from it.


“Only Imperial Stormtroopers are so precise.”
  
–Obi-Wan Kenobi, Star Wars: A New Hope

The white armor of Imperial Stormtroopers is a symbol of the Empire’s might across the galaxy. These highly trained soldiers are the iron fist of the Emperor, crushing dissension and spreading fear everywhere. Some Stormtrooper officers even exceed their soldiers in ruthlessness, and few are more feared than Kayn Somos, the Stormtrooper commander stationed on Tatooine. With the Kayn Somos Villain Pack, you can bring this trooper’s powerful leadership and unforgiving methods to your games of Imperial Assault!

The Kayn Somos Villain Pack offers a sculpted plastic figure of Kayn Somos to replace the token found in the Twin Shadows expansion which is one I don't have. Of course, like other Ally Packs and Villain Packs, this expansion offers far more than a plastic figure. Three new missions expand both the campaign game and the skirmish game, while new Agenda cards, Deployment cards, and Command cards invite you to pursue cunning new tactics in any mission. 

So lets pop it open and take a look.....

Thursday, 12 April 2018

Marts Book Corner - The Most Dangerous Enemy: A History of the Battle of Britan by Stephen Bungay

For this Book Corner we look the Most Dangerous Enemy a book about the Battle of Britain, taking us back to the dark days of 1940.


Already hailed as the standard work, The Most Dangerous Enemy is an authoritative history of the British battle that galvanized the public imagination and symbolized the destiny of a nation. But in this rigorous re-investigation of the Battle of Britain, Stephen Bungay tells a story full of revelations. Whether assessing the development of radar or the relative merits of the Spitfire, Hurricane, and Messerschmitt, he uncovers the unexpected truth behind many time-honored myths. Not only a major work of modern history but also a truly compelling narrative, The Most Dangerous Enemy confirms the Battle of Britain as.....

Tuesday, 10 April 2018

Marts Book Corner - Dunkirk: Fight To The Last Man by Hugh Sebag-Montefiore

Time to dive back into book corner, I am always looking for a good interesting and accurate read.  Most of my books are military history, its what I enjoy reading most, and when my dearly beloved presented me with this one, I was very interested.

Dunkirk: Fight to the Last Man tells the story of the rescue in May 1940 of British soldiers fleeing capture and defeat by the Nazis at Dunkirk. Dunkirk was not just about what happened at sea and on the beaches. The evacuation would never have succeeded had it not been for the tenacity of the British soldiers who stayed behind to ensure they got away.

 Men like Sergeant Major Gus Jennings who died smothering a German stick bomb in the church at Esquelbecq in an effort to save his comrades, and Captain Marcus Ervine-Andrews VC who single-handedly held back a German attack on the Dunkirk perimeter thereby allowing the British line to form up behind him. Told to stand and fight to the last man, these brave few battalions fought......

Thursday, 5 April 2018

Lord of the Rings the card game Khazad-Dum expansion

As long term readers will know, im rather a fan of the Lord of the Rings lcg from Fantasy Flight games, and a huge fan of the world of middle earth, so I was really looking forward to getting deeper into the game, and then I saw this expansion.... Khazad Dum, a place I loved in the books, so full of history and sadness, a place i wanted to spend much more time exploring, and Gimlis song of Durin said it best.....



The world was young, the mountains green,
No stain yet on the Moon was seen,
No words were laid on stream or stone
When Durin woke and walked alone.
He named the nameless hills and dells;
He drank from yet untasted wells;
He stooped and looked in Mirrormere,
And saw a crown of stars appear,
As gems upon a silver thread,
Above the shadow of his head.

The world was fair, the mountains tall,
In Elder Days before the fall
Of mighty kings in Nargothrond
And Gondolin, who now beyond
The Western Seas have passed away:
The world was fair in Durin's Day.

A king he was on carven throne
In many-pillared halls of stone
With golden roof and silver floor,
And runes of power upon the door.
The light of sun and star and moon
In shining lamps of crystal hewn
Undimmed by cloud or shade of night
There shone for ever fair and bright.

There hammer on the anvil smote,
There chisel clove, and graver wrote;
There forged was blade, and bound was hilt;
The delver mined, the mason built.
There beryl, pearl, and opal pale,
And metal wrought like fishes' mail,
Buckler and corslet, axe and sword,
And shining spears were laid in hoard.

Unwearied then were Durin's folk;
Beneath the mountains music woke:
The harpers harped, the minstrels sang,
And at the gates the trumpets rang.

The world is grey, the mountains old,
The forge's fire is ashen-cold;
No harp is wrung, no hammer falls:
The darkness dwells in Durin's halls;
The shadow lies upon his tomb
In Moria, in Khazad-dûm.
But still the sunken stars appear
In dark and windless Mirrormere;
There lies his crown in water deep,
Till Durin wakes again from sleep.


It has always stuck with me, certainly the last verse, it really shows the sadness that has settled on the place, it was not just a "mine" but a true glorious full of light splendor of the world.

"For a while we had news and it seemed good: messages reported that Moria had been entered and a great work begun there. Then there was silence, and no word has ever come from Moria since."   –Glóin, The Fellowship of the Ring


It has been many years since the Dwarves last heard from Balin. Now the heroes of Middle-earth must search for signs of him and his fledgling Dwarven colony. Khazad-dûm is the first deluxe expansion for The Lord of the Rings: The Card Game, expanding your game with 165 new cards. Two Dwarf heroes offer their services, and players gain the benefit of new player cards (three copies of each) while facing new scenarios filled with perilous locations and a menacing host of enemies.
Time to pop this open and take a look, do not worry though we will only be looking at player cards, so no spoilers of the quest and their results, or the kind of horrors you may face deep in the dark beneath the world.


Tuesday, 3 April 2018

Mansions of Madness Suppressed Memories Figure and Tile collection unboxing and review

Lets just say I am VERY fond of the Mansions of Madness 2nd edition from Fantasy Flight Games, and if you have not checked it out yet, you really need to, its excellent.  It plays solo, or multiplayer cooperatively, and is full of theme, and great gameplay.  There are some expansiosn out for it, so I thought we should take alook at those too, see whats in them, and if they add anything worth getting...

Plunge deep into the mysteries of Arkham with the Suppressed Memories Figure and Tile Collection. Combine the figures and map tiles in this collection with your Mansions of Madness Second Edition conversion (which comes int he core game box so you already have this) kit to unlock alternate maps for your existing scenarios and gain access to one new spine-chilling adventure. Play as your favorite characters from the Mansions of Madness expansions, battling old terrors once again as you struggle to find the truth and maintain your sanity.

“It was—well, it was mostly a kind of force that doesn’t belong in our part of space; a kind of force that acts and grows and shapes itself by other laws than those of our sort of Nature. We have no business calling in such things from outside, and only very wicked people and very wicked cults ever try to."
   
 –H.P. Lovecraft, The Dunwich Horror
You've never been one to look too closely at the the socially uncomfortable or curiously odd developments around you. When the farm animals began to behave strangely, you watched silently, and when one of them disappeared, you shrugged it off as an abnormality. When an unusual bout of weather arrived, from neither east nor west, but seemingly without origin at all, you thought perhaps you should be more observant of the patterns in the sky. But when great clusters of trees were bent and broken at the root, as if a meteor had careened into them, leaving no trace, and when the cattle's docile nature turned foul and aggressive, you couldn't hold back your curiosity, your awareness of the wrongness of it all. Something unnatural had descended on Dunwich, bringing with it an eerie sense of secrecy which has dangerously intrigued you. Unfortunately, you seem to be standing in the way of whatever otherworldly forces have orchestrated these events, and they have no problem eliminating the obstacles in their path.

Suppressed Memories Figure & Tile Collection is the second collection released to expand your Mansions of Madness Second Edition game using components from Mansions of Madness First Edition. The eight investigator figures, fifteen monster figures, and seventeen double-sided map tiles included in Suppressed Memories mirror the contents of the two first edition expansions, Forbidden Alchemy and Call of the WildSuppressed Memories will also give players access to one brand new horrifying scenario, Cult of Sentinel Hill. The scenario will also be playable by owners of Call of the Wild, with more variations available to those who have Forbidden Alchemy in their collection as well.




Lets pop the box open, and see what lurks within!

Thursday, 29 March 2018

The Nin-in-Eilph adventure pack for the Lord of The Rings the card game from Fantasy Flight Games

I have been having some great fun with the Lord of the Rings the card game, its a truly excellent game, though it is a tad scary and daunting how many adventure packs are out there, and hard to get them in order, so I grab them when I can, and if I do not have earlier ones, then its fine, they can sit and wait until I do, as the player cards inside will certainly prove useful in the mean time, expanding on my deck building options, and hopefully making life easier until I reach these quests.

At first they made fair progress, but as they went on, their passage became slower and more dangerous. The marshes were bewildering and treacherous, and there was no permanent trail even for Rangers to find through their shifting quagmires.     –J.R.R. Tolkien, The Fellowship of the Ring


The Nîn-in-Eilph is the fourth Adventure Pack in The Ring-maker cycle for The Lord of the Rings: The Card Game.

After slipping out of the ancient, ruined city of Tharbad, past a host of Orcs and spies, several of Middle-earth’s greatest heroes begin a journey through the Nîn-in-Eilph and its treacherous marshlands. They seek a hidden site on the other side of the marsh, in Hollin, which is rumored to be full of powerful secrets that may provide the White Council some means to work against the Dark Lord. However, your heroes have no time to lose because the Dark Lord’s servants have also learned of the hidden location within Hollin…
Among its sixty new cards, which also include a new hero and three copies of each new player card, The Nîn-in-Eilph introduces a deadly new scenario that challenges players to explore and survive the swamps of the Nîn-in-Eilph. Full of deadly Creatures, the swamps haven’t been travelled for an age, and no paths exist to lead your heroes through the shifting bogs. You’ll also find a new hero, and three copies of each new player card, several of which permit new interactions with the first player token, representing the leadership and assistance that other companions can offer.

Today so we do not give away any spoilers to the scenario, and story we will just be looking at the player cards that come in the pack, not any scenarios, or encounter decks.  So whats inside?

Tuesday, 27 March 2018

Elder Sign Ancient ones Overview

As you know, I am a big fan of Elder Sign.  Its a great game, so I thought it would be time to take a look at the Ancient ones that come in the standard game, as some are a lot tougher than others!
We start looking at Yog-Sothoth.  To defeat him you will need to gather 10 elder signs, and with a  doom track of 10, you will need to make sure you up to the task.  Should he awaken when you go to fight him, you must discard a trophy or be devoured (be removed from the game) so make sure you have some spare in case he wakes up.  To defeat him you will need to roll 2 scrolls, and a 3 investigate, so he is no walkover.  His innate ability is that if you fail an otherworld adventure the card is removed from the game, and if they are all gone he awakens, so he could wake up early as a nasty surprise.  Keep an eye on that deck! 
 
Yig has a doom track of 8, and needs 10 elder signs to defeat him. When he is the ancient one in the game, each time you lose on a cultist task or an investigator is reduced to 0 sanity you lose an elder sign, so a key hint is to keep an eye on your investigators, and if a cultist is on a challenge, make sure you go in tooled up to take him down.  Should Yig Awaken, you will need 2 skulls to reduce his tracker and harm him.  When he wakes up it can be deadly, as you must lose a spell, a common item and a unique item.  If you do not you are devoured, so if you are just missing one of those things you will be killed. 
 
When he attacks you must lose a clue token, or lose a sanity and a stamina, so he can really wear you down quickly.
 
Next up we have......
 

Thursday, 22 March 2018

Star Trek Attack Wing Trager and Assimilated Vessel 64758 Borg and Dominion Builds

We look at the builds we can do with this ship, or to be more accurate these ships.  I do one for the Dominion, and one for the Dominion Borg version.  As always, I keep within 50 points and use only cards from the pack itself.


First we look at the Dominon build.  The Thr Trager can add some defence bonus, with its inbuilt ability to use its shields to soak hits, Glinn Daro can make sure the shields stay up.  Gul Macet adds firepower, and allows you to use Truce which again makes this ship very survivable.  It is powerful in offence, and defence, but like all Galor`s turns like a cruise ship.  It does have a wide 180 degree front arc though for a good wide range of fire.

Next the Borg....

Tuesday, 20 March 2018

German WW2 Propaganda Posters

As we continue our voyage through posters we reach Germany.  They produced a huge amount, and some of my favourites to look at so lets take a look see.

next up....

Thursday, 15 March 2018

Satr Trek Attack Wing USS Enterprise Refit ship Build

Todays ship build is the Enterprise refit, and as always it follows all the usual build rules I have, no more then 50pts, and only the cards in the pack.
There are plenty of options to play with in this pack so lets dive right in.

Tuesday, 13 March 2018

B-Wing Ship build for X-Wing Miniatures game

The Bwing is the Rebellions heavy assault fighter. And today we look at how best to outfit it and how to use her to your best advantage.  As always only using the cards that came in the pack.
 To get the most out of it you do need many cards, and this is a solid build.  Lets take a closer look, and see how we can use her in action....

Thursday, 8 March 2018

Star Trek Attack Wing USS Equinox Ship Build

Welcome to today's ship build.  we look at the USS Equinox, and see what we can come up with using the cards in the pack only, and no more then 50points total.
 We start with the USS Equinox her self, her ability to get shields back will prove very useful in keeping her alive.  Couple this with.........

Star Wars Armada Gladiator class Star Destroyer ship build

Today we are looking at what the Gladiator class Star Destroyer can do, and some good builds for her.
Lets take a closer look at her upgrades, and roles in the fleet.

Tuesday, 6 March 2018

A-Wing Unboxing for X-Wing Miniatures game

Super fast, highly manouverable and conceived by General Dodonna, the RZ-1 A-wing interceptor proved its worth by crippling Star Destroyers during the Battle of Endor.
Lets see what the Awing adds to your fleet...

Star Trek Attack Wing Enterprise The original Series constitution class Builds.

As always I will stick to the 50pt limit for my build here. its a cheap ship but is actually really easily to spend crazy points on this little ship!  So here is my load out of choice!


There is a lot of gear on this ship so lets look closer....

Tuesday, 27 February 2018

Star Trek Attack Wing storage on a budget

Just a quick little article to show you how I am storing my Attack wing goodies on a budget.
I use the game box to keep my mission cards, and objective tokens in to keep them safe, and a selection of pound shop boxes for my tokens and ships.  These are great value items to keep them safe together for a good price.

next to keep the card in we have....

Standard card deckboxes, available for around a pound each in the right places.  I want more to have a box for each faction.

Another hobby box keeps everything all neat and easy to access for your games.

You do not need to spend big money to get good efficient storage, so look round, see what you can use and let us know!

Thursday, 22 February 2018

Rebel Aces B Wing ship build for X-Wing Miniatures game

Today we are looking at the Bwing from Rebel aces, and will see what builds we can come up with using just the pilots and upgrades from that set.
 Lets have a look and see what we can use him for.........

Tuesday, 20 February 2018

Star Wars Armada Victory Class Star Destroyer unboxing

The largest and most powerful of the starships from the Armada Core Set, and now available separately,  the Victory-class Star Destroyer formed the core of the Imperial Navy at the outset of the Galactic Civil War. These ships measure roughly nine-hundred meters in length, sport crews numbering over five-thousand, and feature a dagger-shaped design that allows them to concentrate nearly all their weapons on their forward firing arcs.
Its a massive box! but then its a big ship, and I love how the Victory class looks.  You may think why get another when the core set comes with one.  Well , you can never have enough, and the two Victory class ships form a solid backbone to your fleet, plus the new admiral and cards that come in this set.
Lets take a look and see.....

Thursday, 15 February 2018

Star Trek Attack Wing USS Enterprise - E Sovereign class build

The Enterprise E is such a great looking ship.  So I take a look at builds for it using only the cards that came in the pack.

It is another ship that suffers for the 50 point limit, so here is the 50 version of it.  The ship is fast but not very nimble, has solid across the boards stats though.  Its inbuilt ability is you can fire torpedoes with out a target lock for the cost of an auxiliary power.  For captain we have Picard.  This is a different version to the starter set, he allows you to pick a faction at the start of the game. When you attack that faction you roll one less attack dice, but add a critical hit, so its a auto crit really.  It also gives you plus one defence against that that faction.  For weapons we have the photons, fired from a sovereign class its a plus one so 6 dice attack.  and the Dorsal Phaser array which allows you to fire 30 degrees.  These weapons make this a true warship to be feared.

What else can it do with out the point restrictions? plenty so lets see....

Tuesday, 13 February 2018

Gamers Grass dry tufts for basing review

I am sure you have seen before on the odd model i paint, that basing... is something that i like to keep simple, and usually only use static grass.  Well i am trying to change it, and i have seen great things with these tuft type bits of basing.  knowing i can not compete with it, i thought why not pick some up, and give them a try, just for the sake of something different.

Gamers Grass provides a range of grass and scenic products in a variety of colours. These self adhesive basing tufts come in a variety of sizes and colours. Most tufts are 4-6mm tall. XL tufts are approximately 12mm tall. Moss and Bright Green are about 2mm tall.
Pack contains 2 sheets of tuft approximately 8 cm by 6 cm in length. Each sheet contains approximately 25 individual tufts of varying sizes. Some of the smaller tufts have more tufts per sheet.

Lets crack it open and take a closer look...

Thursday, 8 February 2018

Javis Countryside Scenics Battlezone Field Scatter review.

I fancied trying something new for my model basing, rather then just using the same old same old staic grass.  The thing is though..... i hate mixing things up to use, i done mix paints (i can never get the right colour) and im no good at multi layer basing, so i was looking for something that have a mix of all i want in one place, and i found it..........

 I picked this up to give it a try due to its..............


Tuesday, 6 February 2018

North Star Miniatures Africa Matabele Chief and Izinduna 28mm Anglo Zulu Wars review

Time to look at a project for the leaders of my Anglo Zulu War, Zulu force.  Trying to find suitable models in 28mm was tough, until i found these from North Star
 You get 4 models in the pack, with 4 shields, and a mix of weapons to equip them.

This pack represents the leaders (Induna) of the Matabele amabutho, (the regiments). The head-dresses and Leopardskins they wear are all symbols of rank.
The Matabele are an African tribe whose origins were in the mighty Zulu Nation, so they can work perfectly for Zulus as well. During the early 19th Century they rebelled and create an infamous name for themselves as they escaped North to settle in what is now Zimbabwe. The Matabele Kingdom was defeated in 1893 and 1896 by Cecil Rhodes and his British South Africa Company.
 so lets pop the packet open, and take a closer look........

Thursday, 1 February 2018

Star Trek Attack Wing Ogla Razik Kazon Predator ship build

Today we look at the Kazon predator.  As always I keep it under 50points and use only the cards that come in the pack.  The Kazon ships so far have had wide 180 degree front arcs, so lots of fire angles.  The Predator class is not the most manoeuvrable ship, but should be able to stand in a slugging match in the main line.  so what did we use?

Tuesday, 30 January 2018

Star Trek Attack Wing USS Reliant Ship Build

In this ship build article we look at the USS Reliant, a favourite of mine from the movie Wrath of Khan, and the Miranda class is seen in most of the Series from TNG to DS9.  As always only the cards in the pack, and builds under totalling under 50pts.
 We start with the named Reliant, she gives you an extra plus one at range one making her a ship that likes to fight up close and personal.  For Captain we have Terrell, he provides a defensive bonus to the other ships in your fleet.  For crew we have Chekov, who allows you to count a white manoeuvre as a green one for removing stress, which can be handy as the Reliant has a 2 red reverse.  Kyle as an action allows you repair a shield at the loss of two attack dice if you did a green manouver, still very useful to keep this small ship in the fight.  She cant stand in the main line of battle with the big boys, but is a solid support ship and can punch above her weight class in close.

Now the Second build, since we all know Khan came with this pack.....

Saturday, 27 January 2018

Gates of Arkham expansion for Elder Sign from Fantasy Flight Games

I love the Cthulhu mythos game Elder Sign, its an excellent game that plays well, and fast.  Being Fantasy Flight Games you knew there would be expansions to add more, and im happy with that as i love the game.  This one though does more than just adding new cards, it reinvents the way its played giving you a whole new version of the game to try, and still adding other cards for the regular game.

Witch-cursed, legend-haunted Arkham, whose huddled, sagging gambrel roofs and crumbling Georgian balustrades brood out the centuries beside the darkly muttering Miskatonic.
H. P. Lovecraft , The Thing on the Doorstep 
 


Gates of Arkham takes the struggle against the Ancient Ones out of the museum and into Arkham, where monsters lurk in darkened alleyways and bystanders become the victims of gang rivalries. In the featured  Streets of Arkham game mode, new Arkham Adventures and Mythos decks replace the original Adventure and Mythos decks, sending investigators on adventures throughout the city as four new Ancient Ones threaten to arise. Only by braving the city’s ubiquitous perils can you triumph against the ancient and awakening evil.


Lets pop it open, take a look inside, and see what new additions we get, and how it changes the game.

Tuesday, 23 January 2018

Star Trek Attack Wing Gor Portas Breen Battle Cruiser Dominion Build

The Gor Portas is the Breen battle cruiser that led the attack for the Dominion during the Second Battle of Chin'toka, a resounding victory that ended in the destruction of the U.S.S. Defiant and many other ships. The Breen Energy Dissipator was a feared weapon capable of completely disabling a ship's weapons, shields, and engines.

It is a great looking ship, and I am trying to get the best out of it again following the 50pt rule and faction pure as well.
The Gor Portas is built for combat, solid manoeuvres, a solid hull and shields, a 2 dice evade and 3attack but 4 weapon upgrade options!.  When you fire torpedoes with her you do not need to spend your target lock to do so, meaning you can use it on the rolls from your torpedoes themselves.

To captain the ship we have....

Tuesday, 16 January 2018

TIE Interceptor ship build for X-Wing Miniatures game

Today we look at getting the most out of the TIE Interceptor.  As always using only the cards in the pack, and looking at the best uses for the ship.
 Here is my favourite build for the TIE/IN so lets take a closer look.....

Thursday, 11 January 2018

Star Trek Attack Wing Enterprise NX-01 ship build

We look at the build for the NX today.  As always using only the cards that come in the pack, and under 50points.
As you may recall from the original article, she's a fragile ship, but with the right upgrades she does have a roll to fill.

So what can we take? read on and see.

Tuesday, 9 January 2018

Dice masters DC Justice League 2 Player Starter set

As regular readers know, I love Dice Masters, its a great game, and it really got my interest in superheroes going.  The Justice league set does contain my two favourite heroes, Superman and Batman so I was very excited to take a look at the cards in this set.
Great DC art on the front of the box, and all over it as well!
So lets take a look and see that you get in this set to add to your Dice masters experience......

Tuesday, 2 January 2018

Star Wars X-Wing Miniatures Game ARC-170 ship build

Trying to find the best way to kit out the lumbering old ARC is a challenge, but using only the cards that come in the pack, heres how i built mine for combat, so we can look at how, and why, and what roll she will perform for you in battle.
Theres quite a slew of upgrades, so lets take a closer look and see where she shines.....